AI Insights · Timothy · April 2024
Top Pinball and Brick Breaker Games on Android in Poland - Q1 2024
Discover the performance metrics of the top 5 Pinball and Brick Breaker games on the Android platform in Poland for the first quarter of 2024.
In the first quarter of 2024, the top 5 Pinball and Brick Breaker games on the Android platform in Poland showcased varied performance in terms of revenue, downloads, and active users. Here’s a closer look at the key metrics:
Idle Brick Breaker from Tech Tree Games experienced a significant increase in weekly revenue, starting at $42 in early January and peaking at approximately $579 in the final week of March. Weekly downloads saw a steady rise, reaching 718 by the end of the quarter. The game’s active user base also showed a consistent upward trend, from 143 at the beginning of January to 976 in the last week of March.
Bricks n Balls by PeopleFun had a strong start with 4.1K downloads in the first week of January, but saw a decline to 717 by the end of March. Revenue showed fluctuations, peaking at $374 in the week of January 22, and then seeing lower values towards the end of the quarter. Active users were relatively stable, starting at 16.7K and ending at 11.9K in March.
Bricks Ball Crusher from PoseidonGames had modest revenue figures, beginning at $110 and fluctuating slightly throughout the quarter, with a peak of $152 in mid-February. Downloads were minimal until the last week of March, where they spiked to 195. Active users initially declined but saw a resurgence towards the end of the quarter, from 342 in early January to 311 in late March.
Bricks vs Balls Breaker by Bricks Ball Games reported moderate weekly revenue, starting at $41 and reaching up to $132 in January, with slight variations in the following weeks. Weekly downloads were consistent, ranging from 238 to 441 throughout the quarter. Active users remained relatively stable, starting at 2.7K and ending at 2.3K by the end of March.
Bricks Ball Crusher from Habby, despite having no download data available, showed a steady revenue stream, starting at $496 in early January and peaking at $540 in early February. Active user data was not provided for this game.
For more detailed insights and data, visit Sensor Tower.